The game is essentially a Faster Than Light game for your phone, with a few pay to win aspects such as Spacebuxs, used to speed up lengthy build process.
Pros
-easy to understand (if you already played FTL)
-fun to play (I mean it is FTL)
Cons
-lack of story (right now the story is just Daily reward missions and all you can do is fight other players ships)
-pay to win aspects (just buy a bunch of Spacebuxs and speed everything up)
The app has a few downsides
Paid with Spacebuxs to upgrade a module, lost the all of it, and no upgrade, no support to return lost Spacebuxs.
Game is somewhat not completely optimized, it will occasionally cause repeats in chat, graphical glitches in the game, and other miscellaneous things
If the problems were solved, and the games emphasis on a story, then they can truly claim the title of being FTL on the iOS, but for now they cant.
Zecit about Pixel Starships Space MMORPG